Items |
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| | Bitumen | | | Crude Oil Diesel Lubricant Gasoline Napalm | | | Projector Lubricant Can | | | Motorboat Reinforced Hull Icebreaker Bow Expanded Fuel Tank Maneuvering Rudders Emergency Paddles |
A boat is a drivable vehicle entity used primarily for fast transport of players and passenger mobs over bodies of water. Bamboo rafts look different, but function almost identically to other boats. - 1.1 Crafting
- 2.1 Crafting
- 2.2 Trading
- 2.4.1 Entering
- 2.4.2 Exiting
- 2.4.3 Motion
- 3.2 Floatation
- 3.3 Destruction
- 3.4 Passengers
- 3.5 Damage prevention
- 3.6 Collision
- 5.2.1 Boat Type
- 6 Achievements
- 7 Advancements
- 11.1 Screenshots
- 11.2 Development Images
- 11.3 Concept Art
- 11.4 Artwork
- 12 See also
- 13 References
- 14 External Links
Obtaining [ ]Boats can be crafted with any Overworld planks; crimson and warped planks cannot be used to make boats. [1] Boats can be retrieved by repeatedly hitting them until they drop as an item. Crafting [ ] Ingredients | recipe | Matching | | Boats can be used for the transportation of players and mobs , sold for emeralds, or burnt as fuel. Name | Ingredients | recipe | | + Matching | | Trading [ ]Master-level fisherman villagers always offer to buy a boat for an emerald . The type of boat depends on the biome outfit type of the villager; plains villagers offer to buy oak boats, taiga and snowy villagers offer to buy spruce boats, savanna villagers offer to buy acacia boats, desert and jungle villagers offer to buy jungle boats, and swamp villagers offer to buy dark oak boats. A boat used as fuel in a furnace lasts 60 seconds, smelting up to 6 items. Transportation [ ]Entering [ ]. A player enters a boat by using it, if the boat is not fully occupied (boats can hold two entities). Unlike beds , there is no message above the hotbar for attempting to enter a fully occupied boat. [2] Exiting [ ]A boat can be exited by sneaking or, in Bedrock Edition , pressing down the right analog stick on a controller, tapping the "Leave Boat" button when using touch controls, or jumping . When exiting a boat, the player is placed in the direction the player is facing, or, if facing directly up or down, the player is placed in front of the boat. The exiting player is placed on land if possible from the dismounting position. Boats do not turn with mouse-look. With a keyboard or gamepad, boats are controlled using the forward , left (turns left), right (turns right), and backward keys. Using the sprint key increases the field of vision, but does not increase speed as if sprinting . With touchscreen controls, two buttons for steering appear. The right button or key steers to the left, and the left button or key steers to the right. Pressing both buttons or keys moves the boat forward. In Java Edition , boats can be ridden against a current, but cannot be ridden upstream to a higher elevation. A boat lift, usually made from tripwire, pistons, and optionally a slime block, can be used to move a boat up. Bubble columns created with soul sand can also be used to push boats upward. These mechanisms can also be used in Bedrock Edition but are usually unnecessary because boats can be ridden upward in descending water, as well as follow upward stair-step currents . Behavior [ ]Boats move according to the player's control or water currents, with speed affected by the surface traversed. Boats move extremely quickly on ice, [3] allowing for the construction of fast transportation systems in any dimension. Substance | Speed | | 8.0 blocks/s | , , | 40 blocks/s | | 72.7 blocks/s | Land | 2.0 blocks/s | Floatation [ ]The animation of an oak boat when atop a bubble column . A boat floats atop still or flowing water. In Java Edition , a boat sinks if it enters a waterfall. [4] In Bedrock Edition , a boat does not sink when submerged but floats up. This feature lets a player contrive stepped uphill water flows to propel a boat uphill using only flowing water. When a boat moves over a bubble column, it begins to shake. If the bubbles are caused by a magma block , all passengers are expelled and the boat sinks. In Java Edition , a sunken boat cannot be re-floated until a bubble column pushes it up or it is broken by the player. In Bedrock Edition , a boat resumes floating when it emerges from the currents keeping it down, or when the bubble column is blocked or removed. Dolphins chase players riding a boat in motion, occasionally bumping the boat, causing it to shake briefly. Destruction [ ]Boats can be destroyed by explosions, fire and lava (but not magma blocks), cactus, and by being punched by mobs, such as Drowned . Boats made invulnerable with commands cannot be broken by any of these, but they still cannot be used to travel on lava because they sink. When a boat is destroyed under normal conditions, it drops itself in item form. In certain conditions, such as when falling for exactly 12, 13, 49, 51, 111, 114, 198, 202, 310, or 315 blocks, [5] it drops two sticks and three planks upon being destroyed. Passengers [ ]Multiple mobs in 2 types of boats. Boats can support two riders, including mobs . Except for endermen in Bedrock Edition , a mob cannot exit a boat and is trapped until the boat gets destroyed, or until the player uses a fishing rod or lead to remove the mob. This can be used to transport mobs, although hostile mobs still attack while in boats. Mobs riding a boat don't despawn [ Java Edition only ] and don't count toward the mob cap. [6] A player cannot both move (row) and use items at the same time. It is still possible to initialize item use (e.g. start eating) and row the boat while the item is still in the middle of the use animation. Although the rowing animation overrides the item use animation, the item can still be successfully consumed. This does not work with items that are triggered by the release of the use button (such as bows and tridents ). [ Java Edition only ] Being in a boat limits the player's mouse-look to the forward 210° arc in Java Edition and 180° in Bedrock Edition . Underwater boat cannot be ridden. When the boat is underwater, all passengers in it are expelled. Damage prevention [ ]Riding a boat does not deplete hunger , making it an efficient way to travel. Boats can completely nullify fall damage for themselves and any players/mobs inside, making them useful for travel through mountains or through the Nether. [7] [8] However in Java Edition , due to a bug, boats can break when falling from certain heights, and the riders take fall damage. [5] Collision [ ]A boat has a solid collision box, which means players and other entities can't go through it even with high speed. Falling blocks are also blocked by boats. In Java Edition , a boat falling on top of an entity stops on top of the entity. in Bedrock Edition , a falling boat can go through other entities. Riding a boat over a lily pad causes the lily pad to drop, although the boat's speed stutters a bit. Most mobs can ride boats. Mobs cannot exit the boat unless the boat is destroyed, sinks, or moves over a bubble column. However, in Bedrock Edition , endermen are able to teleport out of boats. Mobs can be picked up into the boat when they collide with the side of the boat. A mob cannot control the boat. In Java Edition , a boat being ridden by a player cannot pick up a mob. In Bedrock Edition , mobs can be picked up by a boat being ridden by a player. Mobs wider than the width of a boat cannot be picked up by a boat. Wardens , and withers cannot be picked up by a boat. In Java Edition , baby sniffers cannot be picked up either. Leads can be attached to boats, though the lead can break when stretched too far due to boats moving much slower on land. Java Edition : Boats use the Friendly Creatures sound category for entity-dependent sound events. Sound | | Source | Description | | Translation key | Volume | Pitch | Attenuation distance |
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| Rowing | Friendly Creatures | While a boat is rowed on land | | | 1.0 | 0.8-1.2 | 16 | | Rowing | Friendly Creatures | While a boat is rowed in water | | | 0.8 | 0.8-1.2 | 16 |
Bedrock Edition : Sound | Source | Description | | Volume | Pitch |
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| Players | While a boat is rowed in water | | ? | 0.6-1.4 |
Data values [ ]Java Edition : Name | | Form | | Translation key |
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Oak Boat | | Item | | | Spruce Boat | | Item | | | Birch Boat | | Item | | | Jungle Boat | | Item | | | Acacia Boat | | Item | | | Dark Oak Boat | | Item | | | Mangrove Boat | | Item | | | Cherry Boat | | Item | | | Bamboo Raft | | Item | | |
Boat | | Translation key |
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Entity | | |
Name | | Alias ID | Numeric ID | Form | ( ) | Translation key |
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Oak Boat | | | | Item | | | Spruce Boat | | | | Item | | | Birch Boat | | | | Item | | | Jungle Boat | | | | Item | | | Acacia Boat | | | | Item | | | Dark Oak Boat | | | | Item | | | Mangrove Boat | | | | Item | | | Cherry Boat | | | | Item | | | Bamboo Raft | | | | Item | | |
Form | | Numeric ID | Translation key |
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Entity | | | |
Entity data [ ]Boats have entity data associated with them that contain various properties of the entity. - Tags common to all boats
- Tags common to all entities
Achievements [ ] Icon | | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | PS4 | Other |
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| | | Get in a and float with a | Use a boat and put a goat inside that boat, then ride it | 20G | Bronze |
Advancements [ ] Icon | | In-game description | Parent | Actual requirements (if different) | |
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| | Get in a and float with a | Husbandry | Enter a boat or a raft with a goat. | |
History [ ] | | Added boats. |
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Initially, boats broke upon being placed outside water, and on impact with land. | | Boats now only break on impact with land at high speeds. |
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Boats no longer break upon being placed outside water. | Boat turning has been made smoother. | | | Pre-release | It is now possible to score a against a boat. | | | 12w15a | Boats can now be shot out from . | 1.3 | The texture of the oak boat has been changed. | 12w21a | Boats no longer take when colliding with . Instead, the lily pads themselves break. | 12w23a | Boats can now accelerate to faster than previous speeds, and are now easier to control. | 12w27a | Boats now drop their instead of 3 and 2 if broken by a . |
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Instead, it needs to fall certain heights to drop 3 oak wood planks and 2 sticks. | | 13w16b | New boat physics with lower inertia, but left, back and right controls have been removed. |
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Boats now take and break when colliding with many lily pads in a short time. | | 13w36a | can now riding boats, though mobs cannot control boats. | 13w43a | Boats no longer inflict fall when running aground. |
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Boats being broken by lily pads has been slightly improved. | Left, back and right controls added again. | | 14w06a | riding boats can now control them, so that they can chase or flee enemies, move toward food, move about randomly, or whatever they would do on land. The exceptions are the and , both of which cannot control boats. | | pre2 | Boats can now survive crashes at higher speeds. | | 15w41a | Boats have been overhauled to match the boats from . They now have oars for paddling and are more durable and now allows passengers to board. |
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can now board boats, though they can no longer control them. | A new set of controls have been introduced: it includes holding down the right and left keys to move forward, and using the right key to move the right oar, turning the boat to the left (and vice-versa). Mouse movement no longer turns boats, and the forward and back keys no longer have any effect. | can no longer use or attack from boats unless they were at a complete stop. | The recipe for boats has been changed to require a wooden as shown below. Recipe | Issues relating to "Boat" are maintained on the bug tracker . Report issues there . - Sand , red sand , concrete powder , gravel , anvils , and dragon eggs drop as items when they fall onto a boat that is in water.
- A chest is short enough that a boat falls onto it rather than crashes into it.
- In Legacy Console Edition , holding the movement stick to the side in a boat on blue ice causes the player to spin quickly. If a passenger is in the boat while this occurs, when the player exits the boat after it reaches maximum velocity (attained after about three seconds), for most mobs, the mob's head may spin uncontrollably. For some mobs, however, nothing happens (such as slimes and ghasts ). The mob may also get its head stuck at an angle. Thorough testing was done on Minecraft: Wii U Edition, although the glitch was originally discovered on the Xbox 360 Edition.
Gallery [ ]Bamboo raft Screenshots [ ]All types of boats next to each other. The old boat floating. A bunch of pre-1.9 boats stacked up. First image of boats in BE development. Second image of boats in BE development. Image of the completed Bedrock Edition boats. A trail of boats after a game crash while riding a boat. A dock with many boats. A third-person perspective of a boat in Java Edition Alpha v1.0.6 . Development Images [ ]Jappa texturing a boat. Nekofresa making the bamboo raft in Blockbench. Boat item textures. Concept Art [ ]Bamboo raft concept art. Artwork [ ]Official artwork of Sunny riding a mangrove boat. Official artwork of Alex in a boat at sea with an Allay . Pixel art of Zuri on a bamboo raft with a baby panda . Cutout of Zuri and Efe on bamboo rafts, featured in the Trails & Tales Event . An oak boat as it appears in an advertisement for Crocs . [13] See also [ ]References [ ]- ↑ MC-170868 — resolved as "Invalid".
- ↑ MC-161251 - resolved as “Works as Intended”
- ↑ a b MC-97803 — "Boats going faster on ice than in water" — resolved as "Works As Intended".
- ↑ MC-91206 — resolved as "Works As Intended".
- ↑ a b MC-119369
- ↑ MC-182897 — resolved as "Works As Intended".
- ↑ MC-105103 — resolved as "Works As Intended".
- ↑ MCPE-149490 — resolved as "Works As Intended".
- ↑ MC-90074 — resolved as "Fixed".
- ↑ MC-94161 — resolved as "Fixed".
- ↑ MCPE-151667
- ↑ MCPE-152262
- ↑ https://www.youtube.com/shorts/e1AJo7jU5MI
External Links [ ]- Taking Inventory: Boat – Minecraft.net on October 4, 2019
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COMMENTS
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